

We had an updated demo for Diablo Immortal playable on the show floor that was played by thousands of people. As a company, we didn’t want to risk any confusion regarding features, storylines, etc between D4 and Immortal. I am personally super happy for all my friends on the D4 team who worked so long towards this day. Quite simply, we want to make sure we give Diablo 4 the space for a clear announcement. If you haven’t seen those yet - check them out.Ī lot of people have been asking me why we didn’t talk about Immortal on the main stage. According to people close to Blizzard's plans for the event, a video confirming the development of Diablo 4 has been made, but due to the changes the project has seen since development started there is a hesitancy to announce it officially.We’ve wrapped up BlizzCon 2019 and I want to check in here and share more information.įirst, if you haven’t already seen we have both an official blog update and development video update: As revealed by Kotaku, the developer has an announcement video for Diablo 4 ready, but did not want to show it at the event.

However, it turns out that Blizzard may have been able to dampen the negative response to Diablo Immortal if it had actually shared this reveal of Diablo 4. Related: Diablo Immortal is Just The Beginning: Blizzard Has More Mobile Games Coming

In short, many PC-centric players felt as though the Diablo franchise was being moved out of its traditional home. This went on to receive a huge amount of negative feedback, in part due to dissatisfaction over a move to mobile gaming as a whole but equally because of a lack of official announcement of Diablo 4. That left Blizzard in an awkward situation at BlizzCon, with the only Diablo reveal being that of mobile-only game Diablo Immortal.
